Industry Analysis & Industry Trends
Continuing a trend from the past five years, independent hobby and toy stores will find it increasingly challenging to compete with mass merchandisers and department stores, which offer lower prices and convenience. Over the next five years, changing consumer preferences will create tough market conditions for industry operators, as children begin to demand more adult-focused products, like electronics and media players. Still, greater demand from baby boomers and increasing discretionary purchases (as incomes improve with the recession) will benefit the industry... purchase to read more
Industry Report - Industry Products Chapter
The Hobby and Toy Stores industry provides a variety of products and services for children and adults alike. IBISWorld separates the industry's products into four groups: traditional toys, youth electronics, other toys and games, and hobby and craft supplies. In the five years to 2013, the product market for toys and games has experienced considerable change. The market has been adjusting to changing trends in the types of toys consumers with the development of age compression.
Youth electronics
In response to changing consumer demand, toy manufacturers began to introduce new platforms and software that allow books to talk via touch interaction in the early 2000s. This quickly developed into its own category called learning and exploration... purchase to read more