SEARCH   
MEMBER LOGIN    

Hobby & Toy Stores in the US: Market Research Report

Market Research • Market Size • Industry Statistics • Industry Analysis • Industry Trends

Hobby & Toy Stores Market Research Report | NAICS 45112 | Apr 2014

Game changer: Higher incomes will boost sales, but external competition will constrain growth

IBISWorld’s Hobby & Toy Stores market research report is a comprehensive guide to market size and growth prospects. Our industry reports offer strategic industry analysis of the factors influencing companies, including new product developments, economic, lifestyle and demographic influences, distribution and supply chain factors and pricing issues. Full analysis accompanies our data forecasts to illustrate how the market responds to emerging industry trends.

Report Snapshot
Industry Statistics & Market Size
Revenue
$16bn
Annual Growth 09-14
-1.6%
Annual Growth 14-19
Add to Cart
Profit
Add to Cart
Employment
123,878
Businesses
16,691
Industry Analysis & Industry Trends

Continuing a trend from the past five years, independent hobby and toy stores will find it increasingly challenging to compete with mass merchandisers and department stores, which offer lower prices and convenience. Over the next five years, changing consumer preferences will create tough market conditions for industry operators, as children begin to demand more adult-focused products, like electronics and media players. Still, greater demand from baby boomers and increasing disposable incomes will benefit the industry... purchase to read more

Industry Report - Industry Investment Chapter

Hobby and toy stores are labor intensive, because of the relatively large share of human input required for a store's daily operations. Labor is needed for management and marketing purposes, as well as daily operations such as register operations, inventory stocking, managing shelves and customer services. As a result, the cost of labor within this industry is relatively high, leading to relatively moderate capital intensity. For every dollar allocated for labor, only about $0.27 is spent on capital assets.

Despite this industry's high reliance on labor, some expenditure on capital is also required. Such investment includes land and buildings, fixtures and fittings, cash registers, point-of-sale (POS) systems, storage units, distribution infrastructure and other equipment... purchase to read more

 


Industry ProductsRelated ReportsTable of Contents

What is the Hobby & Toy Stores Industry?

Operators in this industry sell a broad range of toy and hobby goods, such as traditional dolls and toys, electronic toys (including video and electronic games), board games, hobby kits and craft supplies. These goods are retailed to the general public after they are purchased from domestic and international manufacturers, and wholesalers. Companies that retail used toys, fabric and sewing supplies, or children's apparel and furniture are not included in this industry.

Industry Products
Traditional toys and gamesElectronic and video gamesHobby and craft suppliesOther products and services
 
Industry Activities
Retailing craft suppliesRetailing hobby goodsRetailing magic suppliesRetailing toysRetailing traditional and electronic games


View Sample
Quote
Select Clients