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Hobby & Toy Stores in the US: Market Research Report

Market Research • Market Size • Industry Statistics • Industry Analysis • Industry Trends

Hobby & Toy Stores Market Research Report | NAICS 45112 | Feb 2013

Game changer: Higher incomes will boost sales, but external competition will constrain growth

IBISWorld’s Hobby & Toy Stores market research report offers insightful industry analysis and research into the market at the national level. IBISWorld’s in-depth industry market research is presented in a logical and consistent format. The industry report contains key industry statistics, market size, industry trends, and growth and profit forecasts for a 5-year outlook period.

Report Snapshot
Industry Statistics & Market Size
Revenue
$17bn
Annual Growth 08-13
0.6%
Annual Growth 13-18
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Profit
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Employment
142,979
Businesses
18,923
Industry Analysis & Industry Trends

Continuing a trend from the past five years, independent hobby and toy stores will find it increasingly challenging to compete with mass merchandisers and department stores, which offer lower prices and convenience. Over the next five years, changing consumer preferences will create tough market conditions for industry operators, as children begin to demand more adult-focused products, like electronics and media players. Still, greater demand from baby boomers and increasing discretionary purchases (as incomes improve with the recession) will benefit the industry... purchase to read more

Industry Report - Industry Products Chapter

The Hobby and Toy Stores industry provides a variety of products and services for children and adults alike. IBISWorld separates the industry's products into four groups: traditional toys, youth electronics, other toys and games, and hobby and craft supplies. In the five years to 2013, the product market for toys and games has experienced considerable change. The market has been adjusting to changing trends in the types of toys consumers with the development of age compression.

Youth electronics

In response to changing consumer demand, toy manufacturers began to introduce new platforms and software that allow books to talk via touch interaction in the early 2000s. This quickly developed into its own category called learning and exploration... purchase to read more

 


Industry ProductsRelated ReportsTable of Contents

What is the Hobby & Toy Stores Industry?

Operators in this industry sell a broad range of toy and hobby goods, such as traditional dolls and toys, electronic toys (including video and electronic games), board games, hobby kits and craft supplies. These goods are retailed to the general public once they are purchased from domestic and international manufacturers and wholesalers. Companies that retail used toys and hobby goods, art supplies and collectors’ items are not included in this industry.

Industry Products
Youth electronicsTraditional toysHobby and craft suppliesOther toys and games
 
Industry Activities
Retailing craft suppliesRetailing hobby goodsRetailing magic suppliesRetailing toysRetailing traditional and electronic games


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