Industry Analysis & Industry Trends
Enterprises within the Online Game industry in China are involved in the production (i.e. design and development of online games) and the operation of online games. Most online game companies combine game development and operations; however, some online game producers sell licenses to agencies, which are then solely responsible for the operation of the games.
The first graphic online game in China, King of Kings, was launched in 1999. Along with the boom of the Internet Services industry (IBISWorld industry report 6020), the Online Game industry has been growing strongly since then. Between 2003 and 2008, revenue for the industry grew at an annualized rate of 55.6%.
In the five years through 2013, industry revenue increased at an annualized rate of 29.4% to $12.7 billion.... purchase to read more
Industry Report - Industry Locations Chapter
The Online Game industry in China is concentrated in Guangdong, Zhejiang, and Jiangsu provinces, which account for 12.0%, 7.1%, and 7.0% of industry revenue, respectively. Since population greatly determines the number of players of online games, provinces with more residents contribute more revenue to the industry.
Guangdong, Zhejiang, and Jiangsu are considered eastern coastal areas. These areas experienced rapid development in the last 20 years. The popularization rate of PCs and internet access are higher here than in other areas in China, especially the western inland areas. Furthermore, since users in these areas have higher incomes, they are willing to spend more money on online games... purchase to read more