Industry Analysis & Industry Trends
Enterprises within the Online Game industry in China are involved in the production (i.e. design and development of online games) and the operation of online games. Most online game companies combine game development and operations; however, some online game producers sell licenses to agencies, which are then solely responsible for the operation of the games.
The first graphic online game in China, King of Kings, was launched in 1999. Along with the boom of the Internet Services industry (IBISWorld industry report 6020), the Online Game industry has been growing strongly since then. Between 2003 and 2008, revenue for the industry grew at an annualized rate of 55.6%.
In the five years through 2013, industry revenue increased at an annualized rate of 29.4% to $12.7 billion.... purchase to read more
Industry Report - Starting a New Business Chapter
Small game studios have many opportunities to access to this industry, since web games do not require high pre-investment, and developers can make revenue in a very short time after a game is launched. Furthermore, the popularization of mobile games simulates enterprises to enter this industry. By developing applications for mobile terminals under IOS and Android, producers can gain access to users from all over the world who are able to buy their products in online stores.
However, operating a large online game such as a massively multiplayer online game (MMOG) requires significant capital and technical support. For new enterprises in this industry, unless they are capable of raising funds from investors, they cannot compete with the industry giants in the short term... purchase to read more